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2010-04-04

Maphack DotA 1.24b

Like what I promised before, I give you this one,
Download Maphack 1.24b

How to Use?
Simpel, login, cari room, play, tunggu di server ngetik -ah, click all features, woalah, map lo terang sekarang, no more fog of war

Overall, gue tetep nyaranin kalian main jujur kalo mau aman dari ban-ban id, lagian ga seru juga sih maen ga menantang kalo pake MH, dan gue nyaranin lagi, jangan pernah make MH buat nyergap hero yang lagi hutan sama yang lagi ilang, soalnya bisa langsung ketauan. if you're an MH-er please be professional.

2009-12-18

Rubix

Belakangan ga disekolahan, ga dirumah, ga di tempat les, tapi orang-orang di sekeliling gue pada maen Rubic's Cube.

Pada tau kan Rubic's itu apa? Ya, sebuah kubus dengan berbagai warna dengan jumlah kelipatan 2, 3, 4, 5, hingga 9.

Awalnya sedikitpun ga tertarik, tapi berhubung anak kelas gue pada udah bisa akhirnya sedikit-sedikit gue mencuri-curi buat ngeliat yang lagi pada main.

Gengsi dong kalo misalnya temen sekelas bisa semua cuman gue yang ga bisa.

Akhirnya dengan bantuan master gue yang bernama Zaky Deh, gue berhasil menguasai Rubic's dan sekarang bisa memainkannya dengan cukup lihai.. hueheuhehe.

sombong deh..

Agak ribet pertamanya, apalagi rubic's pertama yang gue maenin keras banget (wajar lah 6500an..) ekonomis, tapi lumayan frustasi juga kalo belajar pake itu.

Di tempat les ada yang maen Rubic's 4, dan Mirror, dan Pyramid, anjrit, keren juga kalo gue bilang, yang pyramid itu bisa diputar diagonal, dan Mirror itu

ukurannya beda-beda, ada yang kecil, ada yang sedang ada yang besar, yang jelas gue ga ngerti.

Btw, berhubung gue suka berbagi ilmu (huu ga penting padahal), jadi disini akan gue jabarkan bagaimana memainkan rubic's yang (entah tidak) baik dan

(mungkin) benar.

Sediakan bahan yang diperlukan:

- Sebuah Rubic's cube, kalo bisa yang harganya rada mahal. soalnya kalo murahan gesernya aja makan waktu, energi dan perasaan (lagi main bisa sakit hati).

(mine's 30k) I was having great nights in the semester exam because of it.

Tapi hati-hati! jangan sampe ketagihan! Rubix itu sangat berbahaya, bisa menyebabkan kematian loh! Gue denger ada orang ketabrak truck yang ngangkut Rubic's.

Rubic's 3.
Pertama-tama, kenali huruf-huruf ini:
R U L F.
R berarti sisi sebelah kanan dinaikkan keatas,
U berarti sisi di atas digeser ke kiri,
L berarti sisi di sebelah kiri dinaikkan ke atas,
F berarti sisi depan diputar ke arah kanan.

Ini mengikuti aturan jarum jam.
Ada sebaliknya, yaitu huruf yang diberi tanda ' (baca:aksen)
R' U' L' F'.

Lanjut, sebagai basic, pelajari logika dasar untuk memasukkan warna. karena rubic's 3 memiliki pusat ditengah yang ga bisa diubah, kita gunakan itu sebagai

patokan. Untuk contoh, ayo pelajari yang berwarna putih/


Lihat sisi sebaliknya, (kadang tidak ada putih dan warnanya hitam) kemungkinan dibaliknya adalah kuning.


Buat pola cross putih di sekeliling kuning. Cari setiap warna rubic's yang berwarna putih yang berada di tengah, contohnya:



Kita bisa gunakan yang ada di bawah dan di kanan.

Coba buat pola itu sendiri! ayo gunakan logikamu!
Lalu cocokkan setiap warna di bagian tengah dibawah cross putih diantara kuning itu.

Lihat hijau dan merah yang tidak sama.
Samakan!
Lalu putar depan 2 kali.

Lanjutkan, sisi sebelah kiri, samakan warna atas dan tengah, setelah sama putar 2 kali.
Sehingga akhirnya membentuk cross di putih.

Sekarang bentuk layer 1. Putih, pastikan semua kotak yang berwarna putih berada di sisi bawah, jangan seperti ini:

Tapi seperti ini:

Setelah itu lihat warna dibawahnya,
yang kanan hijau, yang kiri biru. Samakan dengan warna tengahnya. Biru seharusnya berada di atas situ, karena tempat itulah yang tengahnya biru.

karena dia berada di ruas kiri, untuk memindahkannya anda harus menjauhkannya, geser putihnya ke kanan. Turunkah putih yang mau dimasukkan, dan naikkan

kembali.


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Lakukan hal yang sama pada semuanya, jangan lupa pastikan semua dibawah! sampai akhirnya jadi layer 1 dengan 1 line.
Letakkan layer putih dibawah.


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Sekarang perhatikan sisi diatas, yang warnanya kuning. perhatikan sekeliling cross kuning, jangan sampai ada kuningnya. karena berarti itu tidak dapat

digunakan.

Bentuk huruf T pada sisi yang dapat digunakan.

Perhatikan atasnya, itu warna biru, cari sisi oren yang bersebelahan dengan biru. Ada di kiri, berarti pindahkan oren itu ke kiri. gimana caranya?
Perhatikan!


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(angguk2 berarti ya, geleng2 berarti ga)

Jauhkan posisinya, karena mau pindah ke kiri, atas ke kanan (U'). Lalu naikkan yang ingin diganti (L) kembalikan seperti semula (U L') masukkan kembali

putihnya.
lakukan semuanya hingga jadi 2 line.



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Sekarang perhatikan sisi atas. apabila berpola > (tanda panah) gunakan rumus:
F U R U' R' F'
atau
F R U R' U' F'

perhatikan: (apabila dia berbentuk P dan ada sesuatu di tengah, dia akan jadi layer atas)


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Itu keberuntungan kawan!
tapi jika tidak, ia paling2 jadi cross/ga berbentuk/tank/ikan.

Ini ikan:


perhatikan, kepala dibawah!
apabila sudah seperti ini, gunakan rumus:
R U R' U R U U R'
kalau ada kuning dibagian pojok kanan atas dia akan jadi layer atas, tapi kalau tidak dia akan jadi ikan lagi. coba lagi, ingat! kepala dibawah!
Kalau muncul cross atau tank, gunakan juga rumus yang sama.

Tank kepala dibawah!

setelah layer atas jadi,
Tahap penyelesaian:

Garpu (hijau) disebelah kiri!
gunakan rumus:
R U U R' U' R U U L U R' U' L'
Kalau tidak terbentuk garpu, dan ada yang jadi duluan layer, gunakan rumus yang sama.

maka akan jadi garpu semua/garpu 3 sisi.

kalau ada 3 sisi, letakkan layer yang jadi dibelakang, dan gunakan rumus:
F F masukkan warna yang sama dengan tengahnya (U/U') R' L' F F R L masukkan warna yang sama dengan tengahnya (U/U') F F


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(ini apabila 4 sisi)
sekarang sisi depannya, (jadi 3 sisi) letakkan yang jadi dibelakang, gunakan rumus yang sama, and Voila!

Rubic's ala chef Fadel tidak dapat dimakan!


Overall, I got ya a bonus!

use R U R' U' 6 times and you got your rubic's back!


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and watch this!


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2009-09-18

Top 10 Most Wanted DS Games 2008

beberapa temen gue ada yang minta rekomendasi game DS.
yah mungkin mereka belum lihat entri gue yang ini
well, who cares anyway. gue kasih mereka beberapa game yang gue sendiri recommend berhubung gue udah mainin
well, disini gue kasih kalian Top 10 Most Wanted DS Games selama setahun pada tahun 2008. (ini bukan pendapat gue seorang loh)

jadul? ga lah, pasti ada banyak juga diantara kalian yang belum mainin, entah karena kurang tau menau soal gamenya, atau mungkin karena versi englishnya yang (U) untuk USA atau (E) untuk European belum keluar.

oke, buat download No$GBA silahkan klik screenshot ini. (emulator Nintendo DS)



Top 10 Most Wanted DS Games 2008



ASH: Archaic Sealed Heat
Publisher: Nintendo Developer: Mistwalker Release Date: TBA

What is it? A strategy-focused role-playing game from Final Fantasy creator Hironobu Sakaguchi. It employs a fair number of SRPG standards, but introduces a shared action-point system that creates an unusual layer of big-picture strategy. Players will have to balance moves and attacks with each turn: Move all your characters to their limit and you'll have no AP left over to attack.

Why should I care? ASH has some seriously surprising production values for a DS game, with pre-rendered, well-animated characters and a ton of full-motion video. It's easily one of the system's best-looking games.

What's the prognosis? Uncertain. While we've liked what we've seen of the Japanese version, and it's earned positive reviews over there, Japanese gamers seem to be responding with profound apathy.



Dragon Quest IX: Protectors of the Starry Sky
Publisher: Square Enix Developer: Level-5 Release Date: TBA

What is it? The next "true" sequel in the worldwide blockbuster Dragon Quest series, making an exclusive appearance on the DS, complete with colorfully illustrated environments and cutesy, customizable characters.

Why should I care? The real hook here is multiplayer. Yes, multiplayer. In a Dragon Quest game. Through the magic of Wi-Fi, four players can join up to explore the world, taking on enemies in a style reminiscent of a massively multiplayer RPG -- but with the series' trademark first-person, turn-based combat.

What's the prognosis? We're excited. The series may not have quite the same cachet here as in Japan, but it really is one of the most consistently quality RPG franchises out there.



Final Fantasy Crystal Chronicles: Ring of Fates
Publisher: Square Enix Developer: Square Enix Release Date: March

What is it? A multiplayer-focused entry in the Final Fantasy series, allowing four players to join up in an action-oriented RPG adventure. The game will feature mild puzzle elements alongside its surprisingly platformer-like qualities.

Why should I care? While the original Gamecube Crystal Chronicles annoyed players by requiring them to tote around a crystal chalice, Ring of Fates dispenses with this little quirk, which should please anyone who ended up drawing bucket duty in the last game. This one will also feature a more in-depth crafting system, with more customizable, varied-looking items.

What's the prognosis? The action focus could turn off fans of the series, but we're looking forward to more companionable adventuring.



Final Fantasy Tactics Advance 2
Publisher: Square Enix Developer: Square Enix Release Date: Q1

What is it? Another edition in Square's masterful tactical-RPG series. While it lacks the heavy-duty story of the original Tactics -- opting instead for a lighter plot involving magic portals and giant chickens -- the gameplay of the excellent Tactics Advance remains intact.

Why should I care? Like its predecessor, Tactics Advance 2 adds an additional layer of strategy by imposing rules on each battle. You can break them, but at considerable penalty to your ultimate experience points. This time, though, the game also hands out significant rewards for obeying the rules, making the system feel less stacked against you.

What's the prognosis? Sure, it may not be dramatically different from its predecessor, but the last game was so great we can't say we mind. We are a bit more concerned by the game's apparent reluctance to really exploit the touch screen...but the promise of minigames and other diversions to break up the monotony of battle might balance that out.



Kingdom Hearts: 358/2 Days
Publisher: Square Enix Developer: Square Enix Release Date: TBA

What is it? Yes, yes, another Square game on the list. Look, we can't help it if the company is churning out promising DS games. Take this one, for example: Aside from its unwieldy name, this new entry in the Square-Disney mashup series is looking plenty intriguing. It follows the story of Roxas, series protagonist Sora's alter ego (er, sort of), and his Organization XIII companions as they travel throughout Square-ified Disney locations.

Why should I care? Multiplayer RPGs are becoming all the rage, apparently, and this one's no exception: You'll be able to recruit three friends to help you through the game's action-oriented, combo-driven combat.

What's the prognosis? Seems like the Kingdom Hearts series is a love-it-or-hate-it proposition for a lot of people, but we tend to find the games pretty charming. No reason to expect this one will be an exception.



Kirby Ultra Super Deluxe
Publisher: Nintendo Developer: HAL Laboratory Release Date: TBA

What is it? Mysterious! We'll admit we know very, very little about this game, but we're told it's to be a remake of Kirby Super Star, which implies it'll be a collection of short-ish platform-style games alongside some more traditional minigames.

Why should I care? However it may sound, don't think this'll be the traditional minigame collection of the sort that's plagued both the DS and the Wii -- think of Kirby's mini-adventures as more like novellas than short stories, if you get our drift. Plus, Super Star had an undeniable charm that made it surprisingly addictive.

What's the prognosis? This one's still so far out that we're reluctant to say too much -- it could squeak in just before the end of the year, but we're not holding our breath.



Line Rider
Publisher: InXile Developer: InXile Release Date: Spring Also On: Wii

What is it? The DS adaptation of the simplistic -- and wildly popular -- browser game. The premise is adorably simple: You draw a line. Then a dude in a sled rides down it. You can make your course as complex or simplistic as you like. The Flash version is just a black line on a white background, but it's looking like the DS version will allow for more visual construction, as well as maybe even some simple tricks on the part of your little, scarf-sporting alter ego.

Why should I care? This is really more of a toy than a game, but it's feverishly addictive. And it hardly needs to be said that the DS is an absolutely perfect platform for this, allowing players direct, hands-on tools for designing complex courses.

What's the prognosis? This is the kind of game that seems almost stupidly simple at first. And then you look up and it's midnight and you've forgotten to put out the garbage. Again.



Ninja Gaiden: Dragon Sword
Publisher: Tecmo Developer: Team Ninja Release Date: March

What is it? A touch-screen adaptation of Tecmo's flagship ninja franchise. And we're not just using "touch screen" as a synonym for the DS -- this is an action game that can be played entirely with the stylus.

Why should I care? Because from what we've played so far, the all-stylus controls work really well. Holding your DS like a book, you handle the action on the touch screen while the other displays a map of the area. Simple combinations of taps and scribbles bring on moves and attacks, and drawing Sanskrit characters activates ninpo attacks.

What's the prognosis? We've seen a relatively small portion of the game, but it looks (and more importantly, feels) great so far. Our biggest concern is the platforming-style segments: They felt a bit sluggish as compared to the frenzied speed of combat. But we're guessing that'll be a small portion of the game.



Ninjatown
Publisher: SouthPeak Developer: Venan Entertainment Release Date: Fall

What is it? Almost unbearably adorable. Featuring the stuffed creations of former EGM editor Shawn Smith, Ninjatown is a hybrid strategy/action game in which you build up Wee Ninja forces through careful placement of structures in the style of a real-time strategy game. But actual combat appears to be more hands-on than any RTS.

Why should I care? The story and setting of the game is almost the definition of "off-beat," involving characters like the Ninja Consultant and the Ninja Dropping (yes, that kind of dropping), and attacks like the paralyzing "Long-Winded Story."

What's the prognosis? Brace yourself for a tidal wave of whimsy. We haven't had any hands-on time with the game yet, but we're expecting a broadly accessible game with some fairly addictive elements. Shawn, do not let us down. We know where you live.



Sonic Chronicles: The Dark Brotherhood
Publisher: Sega Developer: BioWare Release Date: Fall

What is it? It's a role-playing game centered around the little blue speed freak and all his pals. Venturing around memorable areas from the Sonic franchise, you'll battle a group called the Marauders who've kidnapped Knuckles. If this all sounds weird to you, just wait.

Why should I care? Because it's being developed by BioWare. Yes, that's the same BioWare who designed Mass Effect, Knights of the Old Republic, Baldur's Gate...basically, some of the most highly regarded and enduring RPGs ever to come out of a North American studio. They're making a Sonic game. That 's just...wow.

What's the prognosis? Seriously...wow. We haven't seen the game at all yet, but...BioWare. Wow.



Source: http://www.1up.com/do/feature?pager.offset=0&cId=3166089

oke, kali ini gue ga janji bagiin kalian link download freenya, tapi akan gue usahain kasih kalian link download yang gue temukan.

ASH: Archaic Sealed Heat


Dragon Quest IX: Protectors of the Starry Sky


Final Fantasy Crystal Chronicles: Ring of Fates


Final Fantasy Tactics Advance 2


Kingdom Hearts: 358/2 Days


Kirby Ultra Super Deluxe


Line Rider


Ninja Gaiden: Dragon Sword


Ninjatown


Sonic Chronicles: The Dark Brotherhood